Game: | Heroes VII |
Map author: | Dogtown1 |
Added: | December 14, 2015 |
Downloads: | 2297 |
Rating: |
Size: | Normal |
Players: | |
Difficulty: | Medium |
Map type: | Scenario |
Victory condition: | Customized |
Teams: | |
Underground: | |
Custom modifications: |
Shortly after the “Broken Staff War” two wizards from the seven cities have been tasked with hunting down the necromancer Zandor. |
Game crash’s while fighting in opponents area. Is there any mod needed.
Design of the game is very nice but due to the crashes this map is not playable.
I tried this map again and now there was no problem. Zandor came to my area and was easily defeated.
In order to make this map more challenging, you sould add more troops to the opponent.
i had no Problem playing the map, i like the map (: good design, but the map was too easy but that is probably a Problem with the AI also, could Need some cool Events or time pressure to make it more challenging
The design of the map was very nice. I have yet to be able to get dialogue to work for me, so kudos for that. One suggestion is to make the barricades neutral rather than designated to Player 1. That way Player 1’s heroes don’t have such an advantage over Player 2. Player 2 is very powerful at 230-230 hp, especially compared to the 93-93 my hero had at the same level but Zander did not have many troops at his disposal since Zander Hall was largely undeveloped. Probably part of the AI problem we all deal with. I hope to see more maps from you.