AuroraRMG is a standalone random map template generator for Heroes of Might and Magic: Olden Era.
It helps players create ready-to-use .rmg.json templates for the game’s random map generator through a convenient visual interface instead of manually editing JSON files.
With AuroraRMG, you can quickly configure the structure, size, economy, zones, terrain, monsters, victory conditions and other map rules, then generate a template and use it directly in the game.
Main strengths:
• Easy map generation — create a playable random map template in just a few clicks.
• Simple and Advanced modes — use a quick setup for casual play or full manual control for detailed map building.
• 43 built-in presets — including classic 1v1, single-hero duels, FFA maps, PvE scenarios and special game modes.
• Visual zone editor — edit the map structure as a graph with zones, connections, portals, guards, castles and outposts.
• Map preview — check the generated layout before saving the template.
• Balance analysis — see a balance score from 0 to 100 and a short breakdown of the generated map.
• Large map support — create maps larger than the standard template sizes, including experimental very large maps.
• Detailed control over gameplay — adjust resources, structures, neutral army strength, roads, portals, water, terrain and other parameters.
• Bans and restrictions — ban specific items, spells or heroes from appearing on the generated map.
• Two interface languages — English and Russian, switchable directly in the application.
• Auto-update support — the tool can check for new versions and update itself.
• Portable single-file app — no installation required, just run the executable.
What the tool is useful for:
• Creating fair and replayable 1v1 maps.
• Generating PvE maps against several AI opponents.
• Making larger and longer maps for rich exploration.
• Testing different map structures without hand-writing template files.
• Building custom scenarios with specific rules and restrictions.
• Sharing templates with other players.
How to use:
- Run AuroraRMG.exe.
- Choose Simple Mode for quick generation or Advanced Mode for full control.
- Configure the map manually or select one of the built-in presets.
- Click Create map / Create template.
- Save the generated .rmg.json file into the game’s template folder:
\HeroesOldenEra_Data\StreamingAssets\map_templates
- Launch Heroes of Might and Magic: Olden Era.
- Start a new game.
- Select your generated template from the template list.
Requirements:
• Windows 10 or Windows 11, 64-bit.
• Heroes of Might and Magic: Olden Era.
• No separate .NET runtime is required.
Important notes:
• AuroraRMG creates random map templates, not finished maps. The game generates the final map from the template when starting a new game.
• Some advanced options are experimental and may produce unusual or unbalanced results.
• It is recommended to test newly generated templates before starting a serious match.
• Windows SmartScreen may show an “unknown publisher” warning because the executable is not signed with a paid publisher certificate.
Links:
GitHub repository:
https://github.com/sany86russ/AuroraRMG
Latest release / Download:
https://github.com/sany86russ/AuroraRMG/releases/latest
Disclaimer:
This project is not affiliated with or endorsed by the developers of Heroes of Might and Magic: Olden Era. Use generated templates at your own risk.
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# ✨ AuroraRMG 1.8.0 — More Control and Maps with up to 48 Zones
A new version of **AuroraRMG** is now available — a visual random map template generator for **Heroes of Might and Magic: Olden Era**.
Version 1.8.0 improves the visual zone editor, increases the maximum template size, and makes castle distribution in the Lanes topology more balanced.
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## ↶ Undo and Redo
The visual zone editor now includes a complete edit history:
– `Ctrl + Z` — undo the last action;
– `Ctrl + Y` — redo an undone action;
– dedicated Undo and Redo buttons were added to the toolbar;
– up to **50 previous changes** are stored.
You can now move zones, edit connections, and adjust settings without worrying about accidentally breaking the template.
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## 🗺 Up to 48 Zones per Template
The Advanced Mode zone limit has been increased from **32 to 48 zones**.
The maximum number of random portals has also been increased to 48.
> Simple Mode keeps its existing 32-zone limit to preserve compatibility with previous settings and generated results.
The editor now displays a live zone and connection counter. If the template contains more than 48 zones, AuroraRMG will warn that this configuration has not yet been verified with the game engine.
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## ⚔ Improved Lanes Topology
Neutral castles are now distributed more evenly between lanes.
Previously, several castles could appear in the same corridors while other players received none. The generator now tries to maintain symmetry and provide fairer conditions for every player.
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## 🌍 New Biome Documentation
A dedicated biome section has been added to the visual editor help:
– `MatchMainObject` — matches the biome to the faction of the zone’s main object;
– `MatchZone` — copies the biome from another specified zone;
– `FromList` — randomly selects a biome from the provided list.
The documentation also includes an example showing how to make neighboring zones match the starting biome of a player.
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## 🔗 GitHub Button
A new GitHub button has been added to the application header.
It provides quick access to the source code, releases, bug reports, and feature suggestions.
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## 🛠 Additional Improvements
– updated Russian and English documentation;
– refreshed all current interface screenshots;
– expanded the visual editor help;
– added tests for generating 48-zone templates;
– added tests for balanced castle distribution.
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## 📥 Download AuroraRMG 1.8.0
**Release page:**
https://github.com/sany86russ/AuroraRMG/releases/tag/v1.8.0
AuroraRMG supports **Windows 10 and Windows 11**, requires no installation, and is distributed as a single standalone `.exe` file.