Guides: HoMM 3 Mod Guide

Heroes of Might & Magic III is widely regarded as the best title of the series, and it has received a lot of quality community support. In addition to normal maps and modifications there are many larger mod projects which extend the core HoMM3 gameplay, add new features, creatures and even factions.

Here you can find information on some of the most popular unofficial mods and add-ons. For players looking for a simple introduction into the HoMM3 modding scene, we recommend trying out the HD mod and Horn of the Abyss, as they are fully compatible with eachother and offer a lot of modifications to the core gameplay.

HD mod  |  Horn of the Abyss  |  Era II + WoG  |  VCMI



HoMM 3 HD mod

Main features:

  • Enables HoMM 3 to be played with high resolutions
  • Extends UI and control elements
  • Fixes bugs from the original game

Requirements:

  • The Shadow of Death expansion or HoMM 3 Complete

Compatibility:

  • Horn of the Abyss v. 1.6.1
  • HoMM 3 WoG 3.58 (partial)
  • HoMM 3 Tournament Edition (partial)
  • HoMM 3 World Tournament (partial)
  • HoMM 3 ERA II (partial)

Links:

Other notes:

  • Not to be confused with the official Heroes of Might & Magic III – HD Edition.
  • Run the installer and select your HoMM3 game folder as the install destination.
  • To run the mod, launch HD_Launcher.exe found in your HoMM3 game folder.
  • Windows 10 users may need to disable display scaling (eg. h3hota.exe -> Properties -> Compatibility -> Disable display scaling on high DPI settings).


Heroes of Might and Magic III: Horn of the Abyss v. 1.7.0

Main features:

  • An unofficial “expansion pack” for HoMM 3
  • New town: Cove
  • New artifacts, map objects and heroes
  • Support for bigger map sizes
  • Fixes to balance, graphical bugs and RMG
  • Simultaneous turns in multiplayer (with HD mod installed)
  • Includes unique maps

Requirements:

  • Clean install of The Shadow of Death expansion or HoMM 3 Complete

Compatibility:

  • HoMM 3 HD Mod

Links:

Other notes:

  • Run the installer and select your HoMM3 game folder as the install destination.
  • To run the mod, launch h3hota.exe found in your HoMM3 game folder. If you have the HD Mod installed, launch HD_Launcher.exe and make sure you have h3hota.exe selected in the upmost dropdown list.


Era II + In the Wake of Gods

Main features:

  • The most popular mod system for HoMM 3, includes WoG 3.58f
  • Ability to create and use custom mods easily
  • Mod manager with a few preinstalled mods
  • Advanced map editor with support for mods and plugins
  • WoG includes a vast number of new features and customization options for players and map creators

Requirements:

  • Clean install of The Shadow of Death expansion or HoMM 3 Complete

Compatibility:

  • HoMM 3 HD mod (partial)

Links:

Other notes:

  • Run the installer and select your HoMM3 game folder as the install destination.
  • The installer creates two shortcuts on your desktop: Era Start Menu (to access mod manager, editors etc.) and Era II (launches the game).


VCMI

Main features:

  • Open-source project to rewrite the entire HoMM 3 engine
  • Easy configuration and mod management (several mods included)
  • Support for high resolutions
  • Linux, Mac OS and Android support

Requirements:

  • Clean install of The Shadow of Death expansion or HoMM 3 Complete

Links:

Other notes:

  • Extract the latest version (.rar file) to your HoMM3 game folder.
  • Start the VCMI_launcher.exe from your HoMM3 game folder. The launcher includes an easy-to-use mod manager and settings for the game.


7 comments on “HoMM 3 Mod Guide

  1. First I would like to say THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!
    I have gone over all of the changes and think that by and large they are all great HOWEVER.
    I personally have always felt that the “Fortress” Army was far and away the worst Army in the game, your city can only build a lvl 3 spell library, and aside from the Serpent Flies and the Mighty Gorgons, the units, (compared to other Kingdoms units just do not measure up) So I was perplexed as to why the “Fortress” army was given such a minimal re balancing. I think allowing them to build a lvl 4 spell tower so that they can acquire lvl 4 spells right in their own city would help out A LOT, and possibly give the Gnolls some kind of “Special Attack” maybe call it “Pack Attack” where they do an extra 50% damage randomly when they do a normal attack, maybe have it have a 25% chance of triggering the “Pack Attack” special and possibly give the “Lizardmen Archers” a second “Upgrade” path in which they shoot poison arrows that do initial damage followed by poison damage that last for 3 rounds, because when it comes to archers they are MUCH weaker then the Elvin archers which shoot 2 times and the Castle archers who also shoot 2 times. I just think that the “Fortress Army” really needs a boost because they just do not measure up to the other armies, I do not know of anyone who really enjoys playing the “Fortress Army” which kinda makes them UGH! to play.

    1. Hydras have the highest Damage output in the game. It’s possible to abuse it with the teleport spell. The Fortress can be fun, but it involves a lot of mind games.

    1. Ich benutze HoMM3 Complete von GoG – damit funktionieren problemlos alle Mods die ich bisher versucht habe.
      Oder was meinst du mit “online gedownloaded”?

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